AI Insights · Timothy · July 2022
Top 5 Shooter Games Performance in the Netherlands, Q2 2022
In Q2 2022, the top 5 shooter games in the Netherlands saw fluctuating trends in downloads, revenue, and active users across a unified platform. Detailed insights can be found on Sensor Tower.
In Q2 2022, the top 5 shooter games in the Netherlands experienced various trends in downloads, revenue, and active users across both iOS and Android platforms. Here’s a closer look at the performance of these games based on data from Sensor Tower.
PUBG MOBILE by Tencent Mobile International Limited showed a consistent weekly revenue, peaking at around $81K at the end of March and dipping to approximately $29K by mid-May. Downloads fluctuated, with a high of 6.5K in early April and a low of 3.2K towards the end of June. The game maintained a strong weekly active user base, starting at 76.8K and ending at 71.8K.
Call of Duty®: Mobile by Activision Publishing, Inc. saw its weekly revenue peak at about $54K in late March, with a noticeable dip to around $26K mid-June, before recovering to $39K by the end of June. Downloads remained relatively stable, ranging from 2.6K to 3.8K. Active users started at 129.7K and saw a gradual decline to 109.9K by the end of the quarter.
War Robots Multiplayer Battles from MY.GAMES B.V. experienced a steady increase in weekly revenue, reaching around $14.9K in late June. Downloads ranged between 630 to 1.2K, with a peak in the final week of June. Active users saw a slight increase, starting at 4.3K and ending at 5.5K.
World of Tanks Blitz™ by WARGAMING Group Limited showed a varied weekly revenue, peaking at approximately $8.7K in early April and dropping to around $2.6K in mid-May. Downloads fluctuated between 578 and 956. The game maintained a relatively steady active user base, starting at 4.2K and ending at about 3.9K.
War Machines:Battle Tank Games from Wildlife Studios experienced consistent weekly revenue, with a peak of around $5.2K in late May. Downloads remained stable, ranging from 830 to 1.7K. Active users saw a decrease, starting at 7.8K and dropping to 5.8K by the end of June.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.